CVE-2026-21734
A web page that contains unusual GPU shader code is loaded into the GPU compiler process and can trigger a write out-of-bounds write crash in the GPU shader compiler library. On certain platforms, when the compiler process has system privileges this could enable further exploits on the device. An edge case using a very small value in GPU shader code can cause a segmentation fault in the GPU shader compiler due to am out-of-bounds write.
No public exploitation has been reported so far. No distribution fix is listed yet; apply vendor mitigations and monitor.
Recommended action: Track your distribution's security tracker and apply the fix as soon as it ships.
Severity metrics
CVSS 3.1 : 7.7 HIGH
Vector: AV:L/AC:L/PR:N/UI:N/S:U/C:N/I:H/A:H
Affected & fixed versions by distribution
Versions are the native distribution strings (backport-aware): RHEL/Debian/SUSE backport fixes, so compare with the distro version comparator (dpkg / rpm / vercmp), not the upstream version.
No affected package in the tracked watchlist yet (Debian, Ubuntu, Arch, SUSE, Red Hat...). Triage may still be pending.